﻿using UnityEngine;
using System.Collections;

public class GUITextScript : MonoBehaviour 
{
    public float scale;
	// Use this for initialization
	void Start () 
    {
        transform.guiText.fontSize = (int)(scale * Screen.height);
	}
	
	// Update is called once per frame
	void Update () 
    {
	    
	}
}
